![]() Trying to school them or forcing your views as a parent will only push them away. Parents raise their children with all the love in the world but a time comes when the children grow up and need to think for themselves. There is a time for when Ciri needs to be treated as a child and when you need to support her decisions. The key to avoiding the ending the bad ending is by looking out for Ciri, not as a father but for her best interests. If you accidentally managed to trigger the worst possible ending there is to the game, it may or may not have been intentional. The bad ending is actually a great learning experience for players. Monsters approach him, and it is implied that Geralt did let himself be killed as he did not attempt to resist the attacks. Geralt manages to retrieve Ciri’s Witcher medallion, and we see nothing but a heartbroken father. During the ending sequence, we see Geralt hunt down the last remaining crone who escaped Ciri’s wrath. ![]() If you trigger all of the above sequences, Ciri ends up dying when he tries to battle the White Frost. Not showing empathy during The Child of the Elder Blood also adversely affects your relationship with her. It makes her feel that you value nothing more than money. In the same chapter, if you choose to accept payment from the emperor for bringing Ciri to him, Ciri will be upset over your actions. During the Blood on the Battlefield mission, if you choose the “Relax, you don’t have to be good at everything” option, it will make Ciri question herself, and she loses her self-confidence. ![]() It takes a complete madman or a psychopath to get the bad ending involuntarily considering how much effort you have to put in to make your daughter lose all respect for you. To trigger the bad ending, you need to ruin your relationship with Ciri throughout the game, and you should never be getting this ending unless you are actively trying to. You also have influence over the politics of the land and depending on who you side with you can help your allies win wars in Skellige, Temeria, Novigrad, and Nilfgaard. While your actions in their respective quests do not affect the main ending, they can change the game world significantly permanently. There are other pivotal decisions that you need to make that affect the fate of characters like the Bloody Baron, Keira Metz, Sara the Godling and more. ![]() Even though Geralt is not Ciri’s father by blood, he cares for her just as much as a real father would and how you interact with her can affect the ending of the game. One thing that CDPR did brilliantly was developing Geralt and Ciri’s relationship. In fact, it is Ciri who manages to dispel the White Frost and save the world. But the looming White Frost is not something our hero from Rivia can tackle. The game was just supposed to be a silly, campy and purposefully edgy dating sim for fun to play around with dating sim/horror stereotypes and to challenge myself to make a game in personal record time.Throughout the three games, we get to play as Geralt and see him mature as a character. I do not read creepypasta (any similarities to a "jeff the killer" is a disappointing coincidence), the name "John Doe" is based off IRL placeholder names that are used for unidentified people, I did not know about a game called "your boyfriend" when I made it and I have no interest in learning about it. This game was NOT inspired by anything specific. This game was made in one day within 7 hours as a personal challenge to myself.ĪS ALWAYS I do not usually include jumpscares in my games! this is a jumpscare free game that focuses on atmosphere and dialog rather than cheap scares! This is a very short game with 4 endings which can all be achieved in about 15 minutes.Ĭontains: mild blood/gore, surreal/unsettling visuals, dreamlike atmosphere, unreality, stalking, romance, gas stations, bus rides, too many teeth, he wont stop staring, quick morning showers, a tasty snack, why wont he stop staring, watching television, taking a nap, making choices, aisles and aisles A surreal visual novel/dating sim style atmospheric game about going to work and meeting someone. ![]()
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